Polished and cleanly produced, “Feed My Frankenstein” is a well-designed sample of early ’90s heavy metal. What a shock! Pop music’s original shock rocker surprised audiences in 1992 with a paint-by-numbers musical favorite. So, here’s my list - if you’re not too scared to look - in no particular order: So although music has more than its fair share of songs dedicated to those villainous nosferatu, there are still many excellent and largely overlooked tunes dedicated to Frankenstein or what the monster has come to represent for pop audiences.Īs a favor for those horror aficionados out there, here are a few Frankenstein-inspired songs that are worth adding to your playlist in time for the costume parties and trick-or-treating to come. And while there’s many more movies and leading roles for all those photogenic vampires, some performers have gravitated to the monster’s role because of the pathos it allows. (Even in those team-up movies or cartoons, Dracula is usually the leader of the troupe and Frankenstein is the enforcer.)īut let’s not forget how Boris Karloff’s star-making performance in the 1931 film outshone Bela Lugoisi’s version of the count. Sure, seducing and sucking blood in a sexy cape or sporting hair, claws and fangs when the Moon is full give you a little more to do than hulking around as a mindless brute. Author Mary Shelley’s gothic creation long ago became a classic - in literature and film - and along with Dracula, werewolves and ghosts, has become a spokesmodel for the Halloween season.Īnd yet, the Frankenstein monster has largely been eclipsed in popular culture by other more alluring, expressive characters among the legions of the undead. Make accessories or sell textures for the Soundbyte.Poor Frankenstein. Use the avatar non commercially in artworks. Retexture the model in any way you please Import your avatar to other games (Such as NEOS, CHILLOUT, etc) Manual toggles for various dynamic bone collision sizes additional sliders/anim focused around size and growth Modified armature and meshing sporting a wider overall frame and greater size support Less overall optimization and more questionable size capabilities generally not suitable to bigger public environments Slimmer default body type that is best for game worlds and generally doesn't cause view obstruction Ability to have a medium perf rank with most of its features still intact Highest color customization options in game Most optimal IK tracking with all VR modes Geared towards public space friendliness Dynamic avatar Soundbyte (VRchat give plz) more idle animations and body toggle options (really aiming for some basic facial customization in the future) Easily excludable for a later SDK version if need be. Substance painter file similarly with proper layering and exploded UV's for easy editing (Thanks Cav Ruekyria) PSD files with proper layering all ready for rextexturing Two default Soundbyte skins with different material setup examples Fully fleshed out unity package, with a well organized folder system to make things as clean to find and explore as possible. Posable and resizable tail (Works with tail animation!) Audiolink! Easy to use shader material swap that activates a music mode that causes your avatar to beat and pulse to the rythem of world music (Requires being in a audiolink enabled world) Plenty of body slider customization, and a couple toggles for accessories and alt options like 4 ear mode or a bald tail tip! Expanded Action/emote slots from 8 to 40! With all necessary sub-menues ready for editing extra blendshapes for additional expression creation hand tailored avatar muscle files (no clipping with emotes or dance worlds!) partial custom poses (more to be added in easy updates later) idle animations for ears, tail, breathing, etc Gesture locking feature for non index users! 7 additive expressions (tied to right hand) 7 expressions (tied to left hand by default) Follow me eye and rigged eye tracking blended together Notes, tones, Half note, etc) Which can include various language and cultural descriptions even. This can include anything from genres of music, particular songs, albums, instruments, or even the very definitions of musical composition itself (e.g. The avatar is a huge collaborative effort to ensure the best functionality it can have! And hey, they even got built in Audiolink!!Ī soundbyte is a synthetic being defined almost purely from musical wavelengths itself! Each one focus's on its own unique area of auditory feedback. The Soundbyte! A Non-Organic creature built off the bases of music and more. Special thanks to the many wonderful beta testers putting up with us and helping iron out bugs and suggest features! Will update this with names later. (Species, technical artist, and unity jargon) Version 1.2 out!!! Far too many changes to list here, all changes are listed in the packs themselves!
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